Wednesday, February 20, 2013
Vindictus Season 2 launch video stars pirates, cannibals, and a Kraken
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Pirates and cannibals. You just can't have a Season 2 party without them, and the party has started in Vindictus! The next chapter of the free-to-play game is live and brings new zones, new cities, hordes of undead pirates, tribes of cannibals, and a Kraken. This update also features changes in the depth-of field renderings, a tweaked leveling curve, and a level cap increase boosting the maximum level up to 80. buy Vindictus gold
Although some of the footage may seem familiar from Massively's exclusive new zone preview, this trailer shows off even more bosses, including the Kraken and a massive snake, along with plenty of battle scenes. Check it out after the break.
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Thursday, January 31, 2013
Upcoming Improvements to Dungeons Announced
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If you are dizzy with all the recent changes to the game, allow me to add one more thing to your radar. Content Designer Robert Hrouda hit up the Guild Wars 2 blog to lay out what the studio has planned to make dungeons more difficult, and more enjoyable.
The first of the two changes is in place as of yesterday's update. It involves changing the way pointing system from PvE while in a dungeon. Instead of being able to respawn at a way point as soon as you go defeated, the game will now force the entire party to wipe (or leave combat) before a player can rez. This change will stop dead the current tactic of "Rez rushing" certain bosses by pulling them near a way point and just constantly respawning until the players eventually whittled them down.
It will mean that dungeon content will require better teamwork, and rezing downed players will become much more important since going defeated will now mean that player is out for the entire fight. I think most high end dungeon runners agree this change is for the better. Encouraging players to do the content as designed and not circumvent the challenge should be a long term boon to the communities forming around certain boss encounters. buy or sell GW2 items
As for encouraging players to do the content as designed, Robert also laid out some future plans for dungeons. Specifically he discussed reviewing every enemy and boss encounter to ensure they are fun and rewarding. This seems in response to the current trend of skipping the trash mobs in dungeons, as well as the avoidance of certain boss paths since some bosses are just notoriously boring to fight. My hope is for smaller health pools and more interesting mechanics. Nothing is more annoying as a dungeon runner than a boss that has an easy to dodge attack chain with a huge health pool.
No dates were given for the second changes to take effect. Most likely because ArenaNet doesn't know how long the process will take internally to polish the encounters. Stay tuned here for future details as they become available.
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Saturday, January 12, 2013
C9 Guardian PvP Skill Build
Hey Guys I just want to start my own official discussion for a Strictly PvP Guardian Skill Build!
What Is this?
After some 3 or 4 years of playing Guardian in PvP I have finally taken the time to make a skill build guide made STRICTLY for PvP. I hope this can help some players out who may be a little foggy on which skills are useful in PvP! In the video I talk about which skills NOT to get, as well as in depth reasoning for why I feel every skill I pick up is for either: Utility, Preference or Maxing!
Just remember: THIS BUILD IS STRICTLY FOR PVP
My name is Rick, or SirRick in game and I have been playing guardian for nearly as long as C9 has been out in Korea. In my time there I got a lot of experience under my belt and was able to get a pretty decently high rank in my time over there despite of course there being slight lag issues because of the distance. I had a lot of fun there and got a taste of the game that not many out there have. I made some great and lasting friends over there some of which have already started helping the community for a long time now: such as ArkAwesome!
Now that Global C9 has released I have taken to helping players out as best I can with my youtube Channel and PM's in-game and I hope that I can help the forum goers as well!ESPECIALLY with things regarding GUARDIAN in C9 PVP! PM Me in-game with your quesitons! I'll be glad to help!
What Can You Do?
Please, I would Like to help out the community as much as possible. Please comment, like and rate on the video itself, but also make sure to reply here and in other places as well! Contact me on the channel or in-game, wherever, I'll be glad to help!
So with that being said Let's all talk Guardian PvP! sell C9 Gold items COTN
Skill Build in Word Form?
I worked hard on that video! Please check it out! But I do plan on doing this section for those who do not have the greatest internet connection or would rather like word form instead.
Like and Subscribe if the video really helps you!
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Saturday, January 5, 2013
Death match tactical analysis of the low-end days elements, Battle the Juggernaut articles.
Element division as the the c9 most orthodox Master Professional, fully highlights the high-explosive ultra-long-range advantages of high damage, but it also brings a series of unavoidable shortcomings, Crispy short legs slow to move. Many players and friends should be the days of the elements of ease flowing play, fell in love with this career day elements, but for various reasons in the PK field day elements are often bullied, I play as a nearly a year. Players of the elements found many elements the players are the elements of low self-esteem, often issued grumbling said elements, in fact, to put it differently, Put another shot, another equipment sometimes can enhance elements of PK strength. To most of the players suggested, I define my recommended audience slowly discover the mysterious power of the elements is not fully equipped, technologically skilled in low-level elements, starting from 0.
Death match tactical analysis of Juggernaut articles
Death match is many people to cover their own as the Master, we should naturally hide behind security An Yiyi, we are in the low-end players, no red soul masters armor, of course, not 17 Masters Staff, we start consciousness, even if I littered skills can not hit you, you should not even think easily near me. Juggernaut I have always thought and day elements are the enemy, and a high movement speed, a short legs resented teeth itch. General Juggernaut appear in your field of vision, and will be very gentle to you to assault the assassination Q Do you think this time very weak, my suggestion here is to see that dead lame a stop to roll on double-or left and right .buy c9 gold
It is to escape the first strike, the general experience of the Juggernaut psychological qualities are excellent, in circles to put the blast chop, this time the shaman only dodge advantage pachytene, we can rapidly roll once, but this time can not just roll can not roll away if you do not set the best time we fight back to the rolled Juggernaut left or the right side, then gorgeous electric hyun or magic shield, and then do a gymnastics very normal, because he also has a flash, he flashed after the jump with a wind array, continue to keep their distance; if just gymnastics done on a lightning ball of light. Note to push the ball to push good to practice to the level of push can not be pushed to the sky or underground, as long as the push to Juggernaut, and then added insult to injury the skills in addition to the Mirage Sunburst with you put.
Playing Juggernaut Also note that he got up, there can be no let up in knockout, but have to be more careful, the Juggernaut got up and ultrafast the time, he fell to the ground or to immediately run farther, either discredited skills speed put out like lightning ball of light in a death match environment, Juggernaut fell to the ground, even when you are done and did not push to the Juggernaut, even strokes mistakes, you can now hide inside the ball, and take advantage of a small gap to escape this push the ball very smooth.
Let me say the Juggernaut counterattack awareness training, usually nothing to do suddenly click the E key, more practice, and feel you can instantly press E saw that annoying blue appeared, dynamic Superman immediately Press the E key, and then throw away the dead lame, the Juggernaut fight back annoying, you can reverse the situation were looted, even if you see many people using remotely close to hit an enemy Juggernaut is not yo hastily test attack. Good the Juggernaut also Blade storm general dare equipment are put in the crowd, there is knocked single opponent confidently Nobody harassment when put storm, this trick if his body, only The strong flash easy to use, else no solution if you are on the residual blood do not waste flash, put up the dark invasion might be able Mortal。
Juggernaut several high-damage skill counterattack on the pick, inflammation chopped connected to are painful and we face the Juggernaut can not be easily hit, multi-use with a roll, shield, electric Hyun after the jump plus wind array, walking round and round can not walk a straight line, to be perfect to avoid the Juggernaut chasing several skills a place, Juggernaut also limped away, this is the Juggernaut characteristics put the trick and ran as righteousness Master, we have a guest, the amount not to chase, ran to him, sooner or later, one day his legs run off.C9 gold
Deal with Juggernaut few practical skills practical method. Electric hyun life insurance, just been knocked down, get up quickly after Juggernaut in the vicinity of this, put a head can not be caught. I generally tumbling after one, is successful and smoothly pulled back on the shine of the ball, unsuccessful on the back, put a few jump circle. E blow to counterattack, ice gun can also fight back but to keep some distance, near or be hit. Fallen from left to put the turmoil of the Juggernaut, only this time the Juggernaut's movement speed is the slowest.
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